As I said (you can find if you'll scroll a little) the disaster scene wasn't great enough, so I decided to develop it step by step perfectly.
First what I need is to know where is actual disaster happening in what time. For this questions I looking to the script and see "Israel, Future" ok. Next step is to make the map for such scene
To know what are building in future israel looks like so I made a map of the place.
Then next step was to build an actual scene before disaster. For some perfect reason I was working on this about half year and almost done the scene before even start shotting.
Ok we've got a scene without disaster and the plan in the script how it gonna be destroy.
Next step is was to build the directions map of distraction. For that I used printed render from the top of the scene and pen.
This map helped me to build a simple simulation animation. Using the simulation as a reference I will create the actual scene part by part. And feel it down to look like a craziness..
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